It looks like you're trying to force mmdevapi to load with windows' dll and it can't be found in your respective wine folder. Any attachments tied to this page will be deleted. Packagers may find it useful. Might be best for me to defer this issue to someone who might have more experience with this Whoops, I missed that arch wiki page. http://sohohosting.net/no-sound/audio-from-pc-to-tv-not-working.html
I do not see the streams in pavucontrol Offline #15 2012-02-11 01:48:35 FrozenFox Member From: College Station, TX Registered: 2008-03-23 Posts: 422 Website Re: [Solved] wine sound not working (pulseaudio) slimg00dy I'd appreciate any advice on this as well. In his case you can do a lot more. Note: if you want to disable all audio in wine, use winetricks sound=disabled.
Not the answer you're looking for? This git repo is usually a few versions behind the official vanilla wine release. But AFAIK, pulse sits on top of ALSA. Wine Audio Selected Driver None If your application uses directmusic for its audio, then it will not play audio.
Ubuntu Forums link There is also the Wine Wiki page on sound issues. Results 1 to 6 of 6 Thread: no sound on wine games and apps Thread Tools Show Printable Version Subscribe to this Thread… Display Linear Mode Switch to Hybrid Mode Switch I do not see the streams in pavucontrolYes, as I mentioned earlier, there are a few pulse enabled packages floating around.You should see the streams in pavucontrol though, I see my https://bbs.archlinux.org/viewtopic.php?id=135032 Part 1 - Süre: 39:56.
pizzadude808 2.892 görüntüleme 2:06 How To Install Wine On Mac (Easy Method) - Süre: 4:24. Playonlinux No Sound Wine's MMDevAPI currently supports several backends: ALSA, PulseAudio, OSSv4, and CoreAudio on OS X. Logged JayVii Staff Member Posts: 1738 Country: Re: A PlayOnLinux sound problem « Reply #7 on: July 02, 2015, 09:59:31 AM » You are not allowed to view links. I've already asked on their forum, but I don't understand what exactly they mean with the last post and I'm kinda embarrassed to further press this problem (it already looks like
Add this section to the file: [General] sources=1024 This will increase the source voice limit to 1,024. I had no luck. Wine Alsa Marcus15 site 3 görüntülemeYeni 6:45 How To: Play Windows Games in Mac OS X - Süre: 2:59. Wine Pulseaudio Crackling In case you didn't do so, open it while a game is running with playonlinux and check if it's recognized, set to the right sound card and volume is up.
Video kiralandığında oy verilebilir. http://sohohosting.net/no-sound/audio-not-working-on-ps3-dvd.html Ensure only one sound device is selected in winecfg. I doubt this will happen... If your machine has up-to-date PulseAudio (PulseAudio >= 1.0 and alsa-plugins >= 1.0.24, which is libasound2-plugins on Ubuntu & co) the following information will not be useful to you. Wine Disable Sound
RegisterorLoginIf someone could please 'translate' for me in a series of concrete steps what is to be done in this situation--making PlayOnlLinux's sound coexist with other apps's sound? wine pulseaudio asked 2011-11-27 20:54:30 +0000 FranciscoD_ 10148 ●55 ●114 ●182 http://ankursinha.in/blog... But this creates problems for SDL applications run in Wine. his comment is here share|improve this answer edited Nov 8 '11 at 18:52 answered Nov 8 '11 at 18:41 RolandiXor♦ 41.4k20118216 There is no setting in 1.3.25+ to change that. –Luis Alvarado♦ Nov
RegisterorLogin1. Err:mmdevapi:dllgetclassobject Driver Initialization Failed Marcus15 site 2 görüntülemeYeni 5:42 How to use wine bottler - Süre: 4:29. It reverts a bunch of changes in directsound n mmdevapi to do this by making its own changes.
You probably have wine-stable installed on your system which is 1.6.X at the moment.You are not allowed to view links. That said..If you really want pulse drivers, long story, to my understanding.. Are there any drawbacks from configuring PlayOnLinux to use system Wine? Playonlinux Alsa If your application does all of its audio IO through ASIO, then your audio experience should not change.
WinMM and DSound can be considered "legacy" APIs. Do you want to help us debug the posting issues ? < is the place to report it, thanks ! Cup of Linux » Tutorials » WINE & PlayOnLinux » [SOLVED] A PlayOnLinux sound problem (working with other apps) « previous next » Print Pages:  Go Down Author Topic: [SOLVED] weblink Currently, the Alsa driver is the most supported.
These can get very large very quickly, so try to do enough to trigger the bug, but no more. If Wine is using the correct backend and audio still does not work, please consider filing a bug. I still want to ask 2 questions:1. Limitations Wine's audio systems require a lot from your system's audio libraries.
Most probably this was done by winetricks at some point if you have that installed. If you do not see the option there, you may be able to add it to your .reg file (You may need to look at the WINE Wiki to find out Of late, I don't have sound in wine. However, installing both "directmusic" and "dsound" using winetricks should give you working audio.
Make sure to press OK in winecfg after selecting. I will put it as an answer if I give up trying to send it back to winepulse. –Luis Alvarado♦ Nov 8 '11 at 19:42 @LuisAlvarado I'm confused... Muhammad idris 1.769 görüntüleme 7:55 Ubuntu 14.04 sound problem non funziona il suono - Süre: 2:34. There are a number of audio APIs in the Windows API, notably dsound.dll, mmdevapi.dll, winmm.dll, and xaudio2*.dll.
Thank you. « Last Edit: July 04, 2015, 01:11:52 AM by daydream » Logged FOSS-user Jr.